The goal with Sullust, as with every planet, is to deliver a variation that introduces new themes and areas for our players to explore. The overall look and feel for Sullust is very much Imperial and under construction, playing in locations within the planet such as a lava theme, sulfur theme, Death Star-inspired theme, and lastly a mine theme. According to Lead Environment Artist Andrew Hamilton, “it’s all about grounding in reality. Everything needs to look like something you could actually imagine existing. That’s what we wanted to do with Sullust…make it feel out of this world but like it could actually exist.”
Njut av bilderna från den nya planeten och fotograferingen på Island nedanför.